![]() The Achilles heel of all hardware controllers is that the unfamiliar ‘new’ hardware controller has to compete with the very familiar mouse/screen combination to be learned in the first place, and I’m sure I’m not alone in either being too lazy or too busy (or both) to give the controller a fair chance to compete. The reason for that is that, even for bread‑and‑butter plug‑ins like EQ III, I find it quicker to locate parameters on the plug‑in UI than I do on the encoders. Fader moves and automation writing are the obvious uses, but while I know how to use it for plug‑in control, I rarely do. ![]() I love it, but I suspect like most people, I use it only for some of the things it’s capable of. I’ve been using an Avid S1 control surface for a few months now. Find out how to create custom control mappings with EuCon when using Pro Tools.
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